Spearheaded teams in agile environments as Scrum Master, coordinating agile sprint planning, backlog grooming, and stand-ups to ensure seamless integration of front-end and back-end components and timely delivery.
Optimized critical components and built robust features from scratch, demonstrating proficiency in languages such as Java, C/C++, and Python while managing ambiguity in fast-paced projects.
Committed to continuous learning and implementing cutting-edge technology that transforms ideas into industry-defining products, consistently exceeding project milestones and performance targets.
Graduated with a BSc in Computer Science (Digital Media and Games) from Brunel University London (2:1). My final year specializations included Digital Media and Games, Cybersecurity, and AI. My thesis, "The Value of Education in Video Games," involved developing "Hello World," a hacking-themed educational game, and conducting playtests to measure its efficacy.